Game
Beat_Lab Level_Editor (in development)
5 years ago

News 1.12.20


Well, I have 30 days left. I will try to publish the first version of the editor before January 1st

Possibly in the first versions without the possibility of code editing



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Strange, the code goes astray...

I apologize for the long lack of news. School, colds, impending exams...

In general, there are a lot of problems, but... As I free time, I will post everything that may be interesting

For example: I made the final prototype of the editor.

Working on game code

I probably tried for 2 days to come up with a normal look for her, but judge for yourself how it happened

21 subscribers ... Guys, where did so many of you come from? It was only 11

Saving trigger data via XML works best ...

All generations

.TXT - Intended as the main

.JSON - Import to the game

.BLL - The work of lab technicians, staff and the community

_Experimental_Mode. In a long development process

Finally! New trigger type fully operational!

posY + sin(val1 / sp) * frc