
Next up
end of the night and 6. AM screen
WHAT'S THAT
Final version of Carl's jumpscare in front... finally...
(YOU HAVE NO IDEA HOW MANY REDESIGNS THIS JUMPSCARE WENT THROUGH)
Man, I didn't think animating a jumpscare would be so stressful... (especially with a not-so-great laptop)
THIS IS NOT WORTH 20 DOLLA!
Carl's AI done, Carl's mechanics done, Jumpscare done, Game over done... development has been pretty active lately (I don't think it will last for long)
I just need to program one character and I'll have enough material for a demo (although I'll also have to wait for the composer to do the menu music).
Final version of Rachel's jumpscare... just 2 more jumpscares for 1 more character and I'll start working on more things to make a demo (while I wait for a song from one of the composers)





















4 comments