I didn't necessarily ADD anything, but here's something I haven't shown anybody yet. It's a fully functioning hard mode. It's been in the game for a while, but I never made it usable.
Maybe I'll add it as a 100% completion reward lol, who knows?
Next up
BRO 😳😳😳
400 PLAYS 🤯🤯🤯
THANK YOU GUYS 😭😭😭
2 WEEKS LEFT
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
full version teezers!!!! 🔥🔥🗣️🗣️
it's been a while but we're coming back, baby!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
PE Sketchbook #4:
I still like to storyboard things before putting them into an actual game. This is an unfinished storyboard for a cutscene!
PE Sketchbook #1:
This is the earliest concept art I found for PE's battle engine. It worked similarly to the original THSMC engine, besides the fact that battles had two enemies and that all battle participants were always in view.
Henry Stickmin - Henry Stickmin Series
Update: All THSMC games are now playable without downloading! (finally)
If you want to catch up on the series before the grand finale in 3 days, this is your opportunity!
Read article for links!
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