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Here are some of the latest changes for Eternal Paradise, with more of em coming at a later date!
Defeated enemies now have a 1/10 chance of dropping yummy food! Kill and eat away!
Found a GameMaker layer bug. When adding & activating an effect layer, every layer above will draw to 0,0 coordinates instead of the viewport's x,y.
Summer is a good time to go water skipping, don'tcha think?
Kirby has been enjoying it very much!
Kirby and the Eternal Paradise - Wacky Episode, version 1.0.0, is now available for download! [IMPORTANT ANNOUNCEMENT BELOW, PLEASE READ]
Just did an arena run in Kirby Wacky Episode - 3:43.76 IGT (Fire/Hammer)
Announcing a name change for the project and a big step in a new direction: The complete project files are available for game makers to download! I'm leaving the entirety of this project in the hands of the community.
On this day 3 years ago, I released a Kirby fangame prototype done in a month's work. No copy ability, only one level... Here's Wacky Episode in its infancy.
Game balance is... uh, still work in progress. To demonstrate what I mean, take a look at some fresh Chop Champs gameplay :)












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