One more thing. While I don't anticipate this game to take very long, I would still like to say:
1. I'm working completely alone on it.
2. I have a real life job.
I estimate it taking a few more months tops, but it could be longer. Things happen.
Next up
Unreal Engine has some uh...interesting rendering bugs...
yeah idk how this happened. I just accidentally moved a slider too much and hell broke loose.
My new small horror project, ATONEMENT, is out now. It's a scavenger horror game featuring music composed by the creator of Slender: The Eight Pages, with similar gameplay to go along with it.
Making steady progress on all the new content and Quality of Life changes for Casino Casualty's upcoming Steam release. Aiming for February, ideally, but not setting any firm dates yet.
The new update is officially planned out and set in stone. It's going to be a bit of a departure from the main game, gameplay-wise, and going to take some time. To compensate, it will act as the game's sequel and the conclusion to the story. See you soon.
Progress Update No. 8
CASINO CASUALTY - UPDATE VERSION 1.0.9 - AVAILABLE NOW
Making progress. There's a lot of modeling left to do for this update, unfortunately. But we're getting there. Slowly.
After a few slight delays, #CasinoCasualty will be released before the end of the month.












3 comments