
Next up
Testing out our dialogue system functionality! Really liking how it's turning out! (Yes we now have a sort of "debug" character named CatDev/Sophie... Also the BG music name is "The Tunnel" from Everhood 2) ((Someone stop us Everhood 2 is addicting...))
Updated the visuals of some shaders that'll be used for the UI of the game! It'll add some much needed style we think!
The shader allows for Color Bleeding//"Leaking" (The most prime example/showcase is the Rainbow text character's text & the credits!)
And we stand by our thoughts on this.
"Sometimes the realm of Spirits and Emotion are full of... surprises..." (No music or SFX yet for this cutscene.) (Also tl;dr: This is one of the more important moments in the game (depending on the route you choose to pursue that is...))
Fnaf 4 GBC de-make: Testing out how the game feels on actual hardware! So far so good! ~ WoS Charlie
We know we've posted this a few hours ago... But now it has... AUDIO! SOUNDS! NOISES! And all that fun stuff! Anyways, with that out of the way, time to finish that William battle that we've been procrastinating on finishing... Just... After we sleep...
Final visual iteration of the cutscene that we posted before yesterday! We wanted to improve the old iteration due to after posting, we were like "Why must we see the flaws after posting..?" and so we refined it! (Still no audio tho, just visuals...)
3 wild Freddles appeared! ... And they're gone...
Foxy in da Closet! (Feedback on the sprites will be much appreciated!)
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