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TCOM: The Archives




2 years ago

Out of context screenshots of game development (from 2021).

I will pack all the screenshots I find in the next update.




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#SaveJim

Hello everyone,

If you have the chance, please consider donating to help Jimmy. Their situation is critical, and they need your help more than anything.

More info here: gamejolt.com/p/a-callout-for-help-and-the-announcement-of-trtf5-…

GoFundMe: gofundme.com/f/help-friend-in-rough-times

“Clickteam Fusion 2.5 is not available for Linux and currently not compatible with MacOS because it’s a 32bit application”.

It saddens me that FNAF2: Reconstructed was sadly canceled. (Article)

Check out these Clickteam experiments for the trading card holo effect in POPGOES Evergreen. Featuring a never-before-seen card, Paladin Popgoes. (2021)

1 - Gold glitter

2 - Rainbow spiral

3 - Diagonal rainbow

4 - Segmented diagonal rainbow (FINAL)

It has to go... for now... (Update on The Curse of Maggie's: The Archives)

blake popgoes evergreen pixelart

Oh, and about that announcement I said I would do 2 months ago:

Just to confirm there is a "classic version" of The Curse of Maggie's in the plans. More info in this post.

I have delisted the April Fools "DEMO" from The Curse of Maggie's page, but to keep it preserved, I have re uploaded it here with some fixes, enjoy!

A soul desolate

What’s your favorite (office) #scrolling method when you program a #FNAF fangame? Some like the good old fashioned way like Scott’s, some use the fancy Ease Object, and some are mathematicians doing dark magic for some reason.