Game
Project Atral: The Riddle of Durendare
1 year ago

Part 1 - Latest Updates to the Project

1. Raised the ocean level to make the boat harbor easier accessible

2. Removed trees and added new ones with foliage

3. Added the reworked indoor riding arena with the new textures to the landscape.




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New features:

- Audio settings menu

- Simple day-night-cycle

Fixed problems:

- Double pause menu

- Oversized buttons

The widget of the audio settings menu works fine now, yet the settings themselves not. Working on it!

It was a sh!t ton of work to do that, but the settings menu and the main menu are now mostly working! In the main menu only "new game" and "quit" work so far. The closing of the settings menu is still buggy. Working on fixing it!

Despite horrible neck pain, i'm working on the foal model, which is supposed to be in the herd of horses on the island.

I've made a horse statue: "founding stallion" of Stud Durendare. I'm not sure yet if i'll keep the penis or not. I was just trolling a bit there. But if you like it, tell me.

I've worked on the criollo definitivo model. It will be the base for the ingame horses. I have to refine it a bit, then i can reduce the polygon count and texture it.

I've started to make the first texture. This is Rabica's fur color. She's the leader of the herd.

I have worked a lot on the cleanup of the horse model. It's now ready for UV mapping and then texturing.

The animations are all work in progress.

Very quick fix before my development pause. The credits are now fully accessible by the main menu screen and you can close them with the button too.

New contents:

- Stairs to the cottages

- Wooden pillars for the cottages

- Door numbers

- Mini Map frame has a higher resolution now

Fixed problems:

- Newly placed trees are no longer standing rotated. Thanks to @KingCobra1998 for the help!