I finally got pathfinding implemented! It's not pretty but it is working along with wall avoidance. I need to finish up the rest of the ai and enemy spawning and I'll probably release a little video about it.
Next up
(wip)
I might have found the dumbest solution to handle ellipse/circle collisions
This year?
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Progress!
Welcome @PQubeGames to Game Jolt by giving them a follow!
Their upcoming game Discounty is a cozy supermarket management game 🛒 Make friends (and enemies) as you grow your shop!
Learn more about Discounty: https://gamejolt.com/games/Discounty/1006923
Concept turret design for stage 3!
Rebooted the project using Godot!
Follow @Finji on Game Jolt!
They publish a bunch of cool video games and make some themselves too! They're currently working on developing Usual June (https://gamejolt.com/games/usualjune/999157).
I'm tired... (Warning the audio is not what I would call balanced lmao)
0 comments