Game
Homeworld Takedown
5 years ago

Pathfinding is hard :(


I finally got pathfinding implemented! It's not pretty but it is working along with wall avoidance. I need to finish up the rest of the ai and enemy spawning and I'll probably release a little video about it.



0 comments

Loading...

Next up

Thought about that piece of concept art awhile back of the electrified ship.

Designed the next enemy.

I forgot to show the new ship lighting...

Immerse yourself in Aether & Iron, a Decopunk Narrative RPG set in an alternate 1930s where anti-gravitational technology has taken cars, roads, and even New York City into the sky.

Play the Steam Next Fest demo & wishlist now: https://bit.ly/AetherAndIron

WEAPONS

Card Corner is an idle poker game that sits in the corner of your screen while you do other things.

Deal cards, gain chips, buy score-multiplying buildings, complete achievements, and grow stronger across ascensions.

Play the demo: https://bit.ly/CardCornerSteam

Quick update

Happy (late) New Year!

@ZAUM_SP 's ZERO PARADES: For Dead Spies is a mind-warping story of espionage and team-building in an original yet achingly familiar setting.

Play the Steam Next Fest demo now: https://bit.ly/ZeroParades

I'm tired... (Warning the audio is not what I would call balanced lmao)