Game
PropHunt







5 years ago

Picking up objects using Physics Handle with Network Replication.

Note:

The Trace Distance Collapsed node is being used to prevent picked up object collision with player. You can change it to a fixed value or in my case the trace length.




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Another small Update!

V0.2.4

UI Overhaul

Rounded Corners and added colors to Buttons, sliders and spin boxes.

Which one do you like. Colorful, purple or indigo?

Last pic is the old UI

Happy Belated Birthday @Victoree

@JotaDev is a Jolter to Watch and the most crazy gamedev in all arround the world! Follow @JotaDev before the quest ends on May 26 and you'll get Coins!

Update 0.2.7

Small Additions, Changes & Fixes

We started making a game about flipping tables. We ended up making all of this too.

Update 0.2.6

Size cut, Optimization and small fixes.

Changing the prop mechanics to accomodate the size of the object by using temporary capsule.

Its a bit hard since not all objects are round, and that the character sometimes falls through the floor.

Edit: Found a solution

Cat Dance Party Table Flip Hype Video Is Here! Coming May 21st! Wishlist now: https://store.steampowered.com/app/3000970/Table_Flip_Simulator?…

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