Game
PropHunt







5 years ago

Picking up objects using Physics Handle with Network Replication.

Note:

The Trace Distance Collapsed node is being used to prevent picked up object collision with player. You can change it to a fixed value or in my case the trace length.




0 comments

Loading...

Next up

Another small Update!

V0.2.4

Superliminal PSX VR Edition

finally

Windows + Linux

ah yes

something that I haven't touched in a month and worked fine is now suddenly causing a crash

thanks unreal

LGBTQ+ Game Dev Icons: Maddy Thorson is a lead creator behind TowerFall and Celeste! She also co-founded Extremely OK Games with her friends. She got her start making small games in GameMaker and has also developed romhacks.

Made some Glyphs for Nothing 4a pro

Links in article

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Hunter AI is complete now.

The basic search, investigate and shoot functions work.

I'll make it better over time, adding newer search methods, checking if the player switches props etc

Read Article for more info :)

Superliminal in VR?

No not happening

But it was fun to try out

What was your favorite demo from the June 2026 Steam Next Fest?