Game
PropHunt







5 years ago

Picking up objects using Physics Handle with Network Replication.

Note:

The Trace Distance Collapsed node is being used to prevent picked up object collision with player. You can change it to a fixed value or in my case the trace length.




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More Progress on VR version

ah yes

something that I haven't touched in a month and worked fine is now suddenly causing a crash

thanks unreal

Hunter AI is complete now.

The basic search, investigate and shoot functions work.

I'll make it better over time, adding newer search methods, checking if the player switches props etc

Read Article for more info :)

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Update 0.2.5

Added a Gameplay Modifier, Map changes and Fixed several Bugs

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Superliminal PSX VR Edition

finally

Windows + Linux

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Update 0.2.6

Size cut, Optimization and small fixes.