Game
PropHunt







5 years ago

Picking up objects using Physics Handle with Network Replication.

Note:

The Trace Distance Collapsed node is being used to prevent picked up object collision with player. You can change it to a fixed value or in my case the trace length.




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Superliminal in VR?

No not happening

But it was fun to try out

ah yes

something that I haven't touched in a month and worked fine is now suddenly causing a crash

thanks unreal

Source code for VR version is now up

Also updated repo for regular desktop

New screenshots of Single Note Alpha landscapes #SingleNote #gamedev #indiegame #indiedev #Unity #screenshots #alpha

More Progress on VR version

Tutorial level! W.I.P

The controls are only explained on the game's description, and there might be people who won't read it, so I'm adding a tutorial level in-game just in case.

I want to avoid using dialogue in this game, so hopefully this is enough lol

PropHunt now available for Linux. YAY! ヽ〳 ՞ ᗜ ՞ 〵ง Major thanks to @UberPolice for Requesting & Testing.

Superliminal PSX VR Edition

finally

Windows + Linux

a quiet moment before the spirits arrive!

Wha.....????