Game
PropHunt







5 years ago

Picking up objects using Physics Handle with Network Replication.

Note:

The Trace Distance Collapsed node is being used to prevent picked up object collision with player. You can change it to a fixed value or in my case the trace length.




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okay I lied

I'm kinda interested in putting out a VR version

Superliminal PSX VR Edition

finally

Windows + Linux

ah yes

something that I haven't touched in a month and worked fine is now suddenly causing a crash

thanks unreal

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