Game
CasualBoy
11 years ago

Playable* Build


I have uploaded a playable* build (You can just move from room to room, killing orks that move towards you) as a thankyou to everyone that is following this project.

Some other good news, it looks like I managed to get malloc working so quad-tree based collisions are up next!



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Next up

Rooms! You can now travel from one room to the next! You can only do this once all the enemies in a room are killed (but there are not atm). Progress is really rocketing along. I may upload a rom tomorrow evening (even if there is really no gameplay).

Level Progression I fixed the bug in the engine, ported attacking over to the new engine, made the room selection smarter and introduced level progression! Check it out…

Gif Trouble / Progress

Movement Player movement is done, including basic collision detection (not demonstrated in the gif). I’ve improved the interface, which can be seen in a screenshot on the game’s page. I’m working on room loading at the moment.

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

"Our work is never over" they said.

Family band complete!

I-Buki

Mio-Da!

Ibuki Mioda!

Strange Umbrella