Game
Bitbit's Garten

1 year ago

Police matters

To make fun of the "MascotHorror" genre I will put police and in one way or another make fun of that illogic that games of this genre always propose.

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New video for #YouTube soon

I honestly feel inspired to write, give my opinion, my point of view, and maybe spit out some of the venom I've been holding in for years. Subscribe! https://www.youtube.com/@TheCherryDev

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Major changes

I'm working on a new playable area, a new character, music, and more. There will also be some Early Access-related content in the article.

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Furry girl and dialogues

I'm working on 2 types of dialogue styles and for now I'll experiment with one of them, I hope you like the next update

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Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Small references

A small addition will be the reference to the Backrooms, especially to a game that I really liked about the backrooms

#IndieDev #GameDev #PixelGame #BitBitsGarten #HorrorGame #PixelArt #Backrooms

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Character created: Chaser.

Finally, a character from Cherry's lore will be joining the videos: Chaser. Cherry's enemy and counter, I'm already editing with him and you'll see him often in the videos.

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Release date

The new version of Bitbit's Garten is already very close, just wait 2 days and you will have access to new areas, music and above all TROPHIES FOR YOUR ACCOUNTS

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The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

Relaxed work pace

For this video, I've decided to adopt a different work pace. Instead of spending all week editing, I'll do it at my own pace to avoid overloading myself.

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