1 year ago

Player-Movement working for my isometric/post-apocalypse game




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Devlog #1

Hey everyone, over the past two weeks I built a low-poly sci-fi city, added simple AI, and created a central conquest point they fight over.

Sector 1313 is inspired by the original Star Wars: Battlefront (2004/2005).

More to come soon.

— Edi

Working on an animal-crossing like, post-apocalypse game on #godot. What are your thoughts on this idea?

don´t mess with the gang [W.I.P]

Another friend?

Spooky ahhh ghost-town 👻- what should be the game around it 🎮?

And now he isn't so dirty anymore

W.I.P Halo-Like FPS style shooter. Do you like it?

POV: You've walked through a city 100 times and think: "I could totally build this in Unity & Blender!"

Reality hits: “Damn… this is crazy hard...”

my most accurate model i have ever made :p

finally getting a look at it without it being in low resolution lol

Finished making a Low-Poly player model (the idea was to make a Sci-Fi astronaut soldier), so here we go...