Next up
Finished all the logic for interactive objects. Added a "attention-grabbing" system - with "floating" icons-hints and comments from the main character. The next thing in the plans is to polish up the camera work.
First (intro) location heading to draft finish. Added situational cinematografic camera (for elevator descending), some decorate props etc.
Today's results of location visual corrections. Lightmaps rebaked, content added.
Yooka-Replaylee is Coming Soon!
Its packed with new moves, more story, exciting challenges, hidden secrets, and more than double the collectibles to uncover.
Complete our quest to get HYPED and check out the game on Steam: https://bit.ly/YookaReplayleeSteam
Icons of spells for UI (not full pack yet)
Yooka-Replaylee is the remastered version of the 3D indie platforming darling, Yooka-Laylee.
Celebrate the game's upcoming release on October 9 by completing this quest! Buy Yooka-Replaylee stickers with Coins!
Wishlist on Steam: https://bit.ly/YookaReplayleeSteam
Added some plants to the location, and a shader with wind animation for it... Is this better or is it an excessive amount of detail?
I finished my "universal game framework" and finish a tranfer of a game to it. Not all completed functional is active, but it is expected that "framework" boosts development providing more implementations and more code stability and perfomance.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
First chapter
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