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62
1 month ago

Pretty much same as last time, BUT I remade the decision panel with quest reward previews, and selectable reward sets!




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Here's a WIP of a new minigame / profession... fishing! Still a few mechanics to iron out and fish to make.

Warping between maps is in, as well as map names, bgm between maps, and finally got the Adventurer class their shield!

Got the vendor system working! It's just using a flat 'gold' system as currency for now, which might be changed as I polish everything later. Also need to add UI sounds at some point.

NEW TRAILER: Heat and Run launches into Early Access on Steam & Gamejolt on October 13, 2022.

🎯 4vs4 online shooter game.

✨ Heroes, abilities & block building.

❤️ Wishlist now: https://store.steampowered.com/app/1225790/

#trailertuesday #earlyaccess #gamedev

I've started implementing additional dialogue + quests now, so NPCs can still have things to say, give out multiple quests, and soon... buy/sell items!

Boss battle on mobile device (prototype)

So far this is only a test, in the future it will be finalized.

I've just been working on the shop system recently. Still got to implement a whole bunch of things in it.

The start of questing is now in! Very basic, but it should be able to do all sorts of quests. Need to get the quest log/tracker and quest reward sections in next.

The Gnome Gang has been tormenting the inhabitants of the Toscana since the world went into the eternal night. They are chaotic, annoying and mildly dangerous. Probably a tiny bit more of a threat now that they have learned how to make bombs.

Put together a quick character creation screen for the build! To start with you'll only be able to play as an Adventurer, but you can at least try some class outfits and hats here.