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54
4 years ago

​Preview release v0.65.0


-more tweaks to room layouts
-new ui sounds
-fixed a bug where a tilemap could not be found
-fixed a very old bug in the controller that activates/deactivates assets
-fixed issues with faulty rotated tiles
-swamp and lava bubbles now have increased image speed
-new cheatcode ************
-increased the enemy respawn time
-fixed a bug when where footstep sound stopped when walking against walls (don't ask)
-fixed a bug when hero would stop running when hovering over an interactable object that was still far away
-improved casting performance
-relic vendor has a name now and a bit of lore
-slightly repositioned fps and stats
-fireball skill hitbox is now more precise
-during a storm, leaves will only fly in area's that have trees
-new asset bridge
-tweaked a bit "where" gore drops..I expect this will have to be improved



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Work in progress to make Malachi's companion (the cat) a bit smarter. She'll try to avoid the heat of the battle now. Not perfect yet.

Been working a bit on the layout of a new area.

Have also done a lot on the audio side of things, but that'll be for a bigger showcase. (and also noticeable in the next updated version of the demo of Malachi) https://gamejolt.com/games/malachi/733320

v0.66.0 Release notes

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

v0.64.0 Release notes

BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

It ends on March 23rd at 6 am CET!

v0.65.0 Release notes

v0.67.4 ~ The Szymanski update ~ Release notes

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

In the next demo, explosive barrels will be included.

They do exactly what you'd think they do.

During dev, I recalled that gunpowder was invented in China.

Hence, I marked the explosive barrels, with what I hope is Mandarin for "Gunpowder".