Game
Malachi

3 years ago

v0.65.0 Release notes


-more tweaks to room layouts
-new ui sounds
-fixed a bug where a tilemap could not be found
-fixed a very old bug in the controller that activates/deactivates assets
-fixed issues with faulty rotated tiles
-new cheatcode ***********
-increased the enemy respawn time
-fixed a bug when where footstep sound stopped when walking against walls (don't ask)
-fixed a bug when hero would stop running when hovering over an interactable object that was still far away
-improved casting performance
-relic vendor has a name now and a bit of lore
-slightly repositioned fps and stats
-fireball skill hitbox is now more precise
-during a storm, leaves will only fly in area's that have trees
-new asset bridge
-revised the gore system. When there is not enough place, gore will be smaller or not show at all
-fixed drawing depth issue between vendor inventory and hero inventory
-F5 can be used to enable/disable HUD
-pressing alt now highlights all loot
-fixed a bug with the holy beam skill sound



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https://www.youtube.com/watch?v=LNy8qQYqXLM&t=53s

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v0.66.0 Release notes

Adhd

Work in progress to make Malachi's companion (the cat) a bit smarter. She'll try to avoid the heat of the battle now. Not perfect yet.

In the next demo, explosive barrels will be included.

They do exactly what you'd think they do.

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Hence, I marked the explosive barrels, with what I hope is Mandarin for "Gunpowder".

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Play the demo and wishlist the game now: https://bit.ly/thebuttoneffect

​Preview release v0.65.0