-minor tweaks to area layouts
-tweaked day night cycle handling
-tweaked weather handling
-started layout of new areas
-replaced a lot of sounds with bought assets
-better 3D audio handling
-tweaked save handling related to sounds
-new tileset cobblestone_dirt
-new tileset wall_wood
-much better event saving system (events such as broken objects, open chests, ..)
-new asset bath
-tweaked some tilesets
Next up
v0.67.1 Release notes
For #screenshotsaturday, here's a part of yesterday's playthrough of the Malachi demo. The full thing can be viewed here:
v0.67.4 ~ The Szymanski update ~ Release notes
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
v0.66.0 Release notes
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Work in progress to make Malachi's companion (the cat) a bit smarter. She'll try to avoid the heat of the battle now. Not perfect yet.
v0.65.0 Release notes
In the next demo, explosive barrels will be included.
They do exactly what you'd think they do.
During dev, I recalled that gunpowder was invented in China.
Hence, I marked the explosive barrels, with what I hope is Mandarin for "Gunpowder".
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