-fixed an issue in the spawn system vs precise collision mask
-new crypt assets
-lava sound now correctly stops when leaving the area
-rearranged drawing of tilesets
-revised treestumps
-new asset dead tree
-added background music
-and the option to turn off the background music
-new asset explosive barrel
-improved cat ai, so she can now avoid conflicts
-new asset bookstand
-fixed a bug where the boss would duplicate or worse when going in an out of the area
Next up
v0.65.0 Release notes
v0.67.1 Release notes
v0.67.4 ~ The Szymanski update ~ Release notes
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
v0.64.0 Release notes
Congrats to Dotemu for launching their new game Absolum! Hades + Streets of Rage = Yes, oh and it's 10% off for launch'
Check out the game: https://bit.ly/absolum
Been working a bit on the layout of a new area.
Have also done a lot on the audio side of things, but that'll be for a bigger showcase. (and also noticeable in the next updated version of the demo of Malachi) https://gamejolt.com/games/malachi/733320
For #screenshotsaturday, here's a part of yesterday's playthrough of the Malachi demo. The full thing can be viewed here:
Work in progress to make Malachi's companion (the cat) a bit smarter. She'll try to avoid the heat of the battle now. Not perfect yet.
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