Game
Malachi

4 years ago

v0.66.0 Release notes


-fixed an issue in the spawn system vs precise collision mask
-new crypt assets
-lava sound now correctly stops when leaving the area
-rearranged drawing of tilesets
-revised treestumps
-new asset dead tree
-added background music
-and the option to turn off the background music
-new asset explosive barrel
-improved cat ai, so she can now avoid conflicts
-new asset bookstand
-fixed a bug where the boss would duplicate or worse when going in an out of the area



0 comments

Loading...

Next up

v0.65.0 Release notes

v0.67.1 Release notes

For #screenshotsaturday, here's a part of yesterday's playthrough of the Malachi demo. The full thing can be viewed here:

https://www.youtube.com/watch?v=LNy8qQYqXLM&t=53s

Valentine’s Day is coming soon! @OperaGX is celebrating by dropping the Valentine’s-inspired game Maximum Load. Step into the wardrobe and guide PC Man through a satisfying install. 🥵 Play #MaximumLoad here: https://bit.ly/MaximumLoad

v0.67.4 ~ The Szymanski update ~ Release notes

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

v0.64.0 Release notes

In the next demo, explosive barrels will be included.

They do exactly what you'd think they do.

During dev, I recalled that gunpowder was invented in China.

Hence, I marked the explosive barrels, with what I hope is Mandarin for "Gunpowder".

My game in 50 seconds #indiedev #Gamedev #steam

v0.67.2 Release notes