I noticed it's been awhile since my last devlog so I thought I should update everyone on the rate of progress for update 1.0.0. To start with, this track is from the update and is played during the last moments of the game. About the rate of progress, about a month after my last post I took a three month break from unity as a whole because of the stress this update was putting me through. However, since then, things have been working at a good pace. I still plan to publish the game within the first half of the year with a Linux port available however, trying to balance coursework in the week with development is not easy and was a big reason for my three month break. Hopefully I can give you all the full game as planned but, until then, all I can promise is devlog's when meaningful progress is made.

Next up
brand new menu/cover art for the game. took a base template I found online and made a few changes with some tutorials.
Project Pro: Beyond Humanity 0.8.0 is out now!
update: still dont know how to fix the issue but got a video hope some of you guys can help.
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Just finished the main menu and main menu music for a new game I am working on. The ground still need work and I am using a placeholder for now. If anyone has feedback I would love to hear it.
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob
) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
Project Pro: Beyond Humanity update 0.9.1 fixes a few issues present in 0.9.0 and releases today at 7:30 PM BST!
Project Pro: Beyond Humanity 0.9.0 is ready for launch and will be available February 28th 1:00PM GMT
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Thanks to @GSL_Production
I have saved all of the assets and no progress has been lost. Thank you @GSL_Production
for your help.












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