I noticed it's been awhile since my last devlog so I thought I should update everyone on the rate of progress for update 1.0.0. To start with, this track is from the update and is played during the last moments of the game. About the rate of progress, about a month after my last post I took a three month break from unity as a whole because of the stress this update was putting me through. However, since then, things have been working at a good pace. I still plan to publish the game within the first half of the year with a Linux port available however, trying to balance coursework in the week with development is not easy and was a big reason for my three month break. Hopefully I can give you all the full game as planned but, until then, all I can promise is devlog's when meaningful progress is made.

Next up
update: still dont know how to fix the issue but got a video hope some of you guys can help.
Project Pro Beyond Humanity is planed to get update 0.9.0 some time this month with this being THE FINAL UPDATE BEFORE LUANCH can you believe it we are adding the last new weapon, a crossbow, along with the final level before the final boss so get ready.
Thanks to @GSL_Production I have saved all of the assets and no progress has been lost. Thank you @GSL_Production
for your help.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
now that I am no longer taking a break from game design expect an update or patch to Project Pro: Beyond Humanity.
Thanks to @TeamHalfBeard , it is Time to Morp.
Begin to Morp in your quest log and then Morp more here: https://bit.ly/time2morp
1.0.0 - one the the last updates
Project Pro: Beyond Humanity 0.8.0 is out now!
Project Pro: Beyond Humanity 0.9.0 is ready for launch and will be available February 28th 1:00PM GMT
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