It's been 3 months since my last devlog on 1.0.0 and in those 3 months a lot has happened. However, the wait was well worth it. I am extremely proud to announce that Project Pro: Beyond Humanity will fully release sometime this month! I'm now finishing up the game and while it was delayed by 2 months, everything I promised would be there will be there. This includes not only a Linux port, but also a webGL port for those who wish to play in the browser. I hope that you're as excited as I am for the release of Project Pro: Beyond Humanity.
Next up
Progress on 1.0.0
Due to some changes the release for Project Pro Beyond Humanity 0.7.0 has been changed to 11:00 A.M GMT.
Project Pro: Beyond Humanity update 0.9.1 fixes a few issues present in 0.9.0 and releases today at 7:30 PM BST!
Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.
Just finished the main menu and main menu music for a new game I am working on. The ground still need work and I am using a placeholder for now. If anyone has feedback I would love to hear it.
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
Project Pro: Beyond Humanity 0.8.0 is out now!
Project Pro: Beyond Humanity 0.8.0 is releasing today at 4:00 PM GMT so be ready to go intel hunting yet again.
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
brand new menu/cover art for the game. took a base template I found online and made a few changes with some tutorials.
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