Next up
Demonstration of the portal transition into other biomes for Chaosector
Added display numbers to show damage dealt/taken in Chaosector, these values also change appearance depending on how large the values are!
A little multiplayer showcase of my game, with the right teamwork you can overcome the threats of Chaosector!
Some of the different melee animations for my Co-op Roguelite (Chaosector)
🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️
Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam
Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…
The jam has cash prizes! 💸💸💸
Hit effects and freeze frame WIP for Chaosector (my co-op roguelite arena) to add more impact onto some of the attacks
Random terrain and enemy pathing WIP for my co-op rogue-lite arena
Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.
Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam
Making an indicator to let players know about specific item synergies, possibly empowering their arsenal
0 comments