Game
Five Nights at Freddy's: The First Location
1 year ago

Progress Update No. 2


Heya! My trip got delayed by a day, and so here's another update, as I got straight to work upon hearing that.

Fredbear is completely and entirely finished! He has an (early) jumpscare animation, he triggers game over, and he can move to every camera I planned for him to move to, and does so in a matter dependent on his AI (at higher levels, he is more likely to take the most optimal path). The Marionette is also mostly finished, but still needs a jumpscare, which will probably come after my trip. As soon as Spring Bonnie's AI, animation, and functionality is done, I will likely consider a 2 night demo.

That's all, have a good day/night/morning, everyone.

(Side Note: I don't plan to make these a daily thing, by any stretch. Progress has just been surprisingly fast.)



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Merry late Christmas from Fredbear & Friends!

See you next year :)

Progress Update No. 8

Demo Version 1.0.6

Progress Update No. 7

Added some fun teasers to the game page. Most of them are kinda pointless, since, the characters have been seen already, but it was nice to take a day to chill and render some fun stuff out. Enjoy the callbacks

UE5 Sonic Framework update: Made a custom model for Sonic! Still working on animations, but so far I'm very pleased with how he looks. The mouth can move between either side of his face, and the eyes are fully 3d allowing for a lot of posing flexibility

Unreal Engine has some uh...interesting rendering bugs...

yeah idk how this happened. I just accidentally moved a slider too much and hell broke loose.

Demo Version 1.0.3 - Challenge Mode Update

Alongside the First Location, I've begun work on a 3d platformer! I need a break from horror, and I want to eventually make action games & platformers, so this felt like the right next step.

I swear it's more fun than my atrocious gameplay makes it look

Progress Update No. 10