Game
Immortal Sins

3 years ago

Prologue's re-written. Time to take care of the rest of the part I need to do so.




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It's a bit early, but I have something cooking. Keep an eye out.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

Jump List returns in the next update.

A new GUIDANCE demo is coming to Game Jolt and Steam before the end of the month! (next couple days)

https://store.steampowered.com/app/3168880/GUIDANCE/

#GUIDANCEmonthlyDevlog

Added achievements. Because why not?

Victorian Hounderick and Classic Hounderick.

he looks like a Sanrio plushie.

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

KS pre-launch link: https://www.kickstarter.com/projects/legendsofcelestite1/metal-r…

VIDEO TEASER: Ashinburn Cookhouse ❤️🌹We are preparing to launch our Kickstarter in March 2025 to finish up Part 1 and begin Part 2! You can sign up for it with the top link! Tysm

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.