Next up
A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.
While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.
Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.
Welcome back to Esmarna XP!!!! There are new things about this game I would like to talk about! I'm officially BACK to making this game! (more info in the article)
Something something... Stuff that I worked on.
So the NookComp is fully working right now with: Critterpedia, NookMail, Catalog and Bell Bank.
Also Postal system with the Mailbox and Post Office is also working and is hooked up into NookMail on the computer!
This is just a video to show you guys :)
It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.
Overhauls on the way.
just testing out my Caterpillar System in rpg maker 2k
This took me kinda long to make using only events ngl
Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.











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