Game
Immortal Sins

5 years ago

Prologue's re-written. Time to take care of the rest of the part I need to do so.




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Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

A small teaser for the next update.

skillz

credits to @Deez337 @FantomazBB @ClownManGuy for some of the sprites animations and icons

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

WINTER TIME!!

(December Newsletter)

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

Unfinished Demo 2 gameplay

Added achievements. Because why not?