Next up
It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.
Jump List returns in the next update.
Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.
Ninesoulssea - the Rpg Maker Asset Pack @ninesoulssea ![]()
While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.
I FINALLY finished all the pictures that'll be used in the game. I just need to make the scenes and music, and it'll be done.
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AL FIN terminé todas las imágenes que se usarán en el juego. Sólo me queda hacer las escenas y música, y listo.
A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.
Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.
Happy reformation day, early access has been released.
Enjoy a nice dish, get a nice buff. What's not to like?











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