Next up
It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.
Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.
Something something... Stuff that I worked on.
I am happy to announce, World One Chapter 1: Remade.
I will share more info in the next newsletter.
A small teaser for the next update.
Happy reformation day, early access has been released.
Overhauls on the way.
Added achievements. Because why not?
May the cow jump over the moon!
Enjoy a nice dish, get a nice buff. What's not to like?











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