Next up
Taking the wraps off. For real this time.
It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.
It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.
Welcome to "Esmarna: Portable", my newest RPG game that I'm working on (read the article)
A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.
Resolvà el tema del viaje rápido para el juego!
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I figured how to make the fast travel for the game!
Jump List returns in the next update.
The new package manager UI in action. Works regardless if you skipped the launcher or not.
Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.











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