Next up
While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.
A small teaser for the next update.
A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.
I've decided that I'll be posting some stuff from the game to showcase the features implemented so far - first is the DIFFICULTY SELECTION, the very first thing that greets you in the game! HYSTERIYA and HARDCORE mode are locked behind beating Episode 1!
Jump List returns in the next update.
HERE WE GO!!
Ciro & his Friends FULL ENGLISH DEMO!
The new package manager UI in action. Works regardless if you skipped the launcher or not.
It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.
I've just added the beta of my german RPG Maker XP game "Cast Away - The Oddysee" here on GameJolt.
https://gamejolt.com/games/lamaz/1020306
Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.
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