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4 years ago

Putting in some special attacks for you guys. Just remember, he's a dinosaur, not a hippo. #gamedev #mmorpg #anime #pokemon #digimon #jrpg #unity #unity3d #madewithunity




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Here's the latest update. This is the Virtual Dex app for the Virtual Drive. This keeps record of all of the Monsters you've scanned and battled.

#gamedev #unity3d #indiegame #indiedev #jrpg #jrpg

This is an update I wanted to share. I started working on the "Monster Compiler" system for my game before the release of the Open Beta. This is what I have so far for the game. What do you guys think?

#gamedev #unity3d #indiegame #indiedev #rpg

I fixed the rotation of the camera when the player targets a monster in the Battle Mode of the game. It's not really a fixed issue but, it's a little better than before. #gamedev #unity3d #jrpg #vroid #monsters #indiegame #indiedev

Here's more incredible art that Jolters made for #GameJoltColors25!

There's still time for YOU to enter!

Artists and posts linked 🔽

This is a screenshot of the Inventory app for the Virtual Drive. This app allows you to view and use certain items while on your journey. This is one of the many apps available in the Virtual Drive. #gamedev #indiegame #indiedev #jrpg #unity3d

Process of one of my Pikachu drawings. This is a perfect example of when I start losing myself in art land, but suddenly snap back to basics when I realize "Oh right, I have no time!" You'll see what I mean.

: Clip Studio Paint by music_for_video

A new update for Virtual Monsters. This is the Chip Library and Edit Chip Folder screens for the Virtual Drive. This allows you to view Modifier Chips and edit your folder for battle. #gamedev #vroid #unity3d #indiegame #indiedev #jrpg #rpg

Here's an update for the Chip Folder. Originally, I was going to do a drag and drop system but, decided to stick with a simple point and click. #gamedev #unity3d #indiegame #indiedev #jrpg

This week's Fan Art Friday celebrates Pokémon! Accept the quest in your quest log to get started.

Working on a new feature for the Virtual Drive. I'm using Unity's Line renderer. Something simple. Surprisingly, this is actually one of the first features that I showcased. I'll have more info later on.

#gamedev #unity3d #indiegame #indiedev #vroid #rpg