10 months ago

Question time for #Blender users!

What do you use to select in Blender, left or right click?


I’ve been using Blender for 15 years now, so I still use right click to select because until recently it was right click by default What do you use?

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#Devruary Day 10: What's your least favorite part of game dev?

Ngl, although I can do it, coding is the least enjoyable part of game dev to me Even with visual scripting tools it can be hard... Pictured some code from my game Rivet

#Devruary Day 4: What keeps you making games when it gets tough?

I love creating worlds (just like the games I mentioned inspiring me), so sometimes the motivation is being able to see those worlds come together and explore them myself!

#Devruary Day 8: What engine are you using in your current game? I'm currently working on two different games, for my puzzle game What Was Found at Ravenhill I'm using Visionaire Studio. For the game "You're Not Welcome to Rennville I'm using Construct 2

⋆. 𐙚 ˚Abby Fan Art 🥊⋆. 𐙚 || 60x80 px. artwork made in PyxelEdit ✧˙⊹ #pixelart #fanart

And here's my finished puzzle box model I made in #Blender for my game... I really like the way it turned out

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Here are some more renders of the puzzle box I made in #Blender for my game "What Was Found at Ravenhill"

#Devruary Day 10: How do you usually plan a game dev project?

I often make checklists and sketches on physical paper and white boards, and I also prototype the game.

I also use the projects feature on GitHub to track tasks

The Yellow One

#Devruary Day 9: What's your favorite part of game dev? As I've mentioned before, I love being able to create my own worlds to explore! I also really like sound design, it's a fun way to add a lot of detail to the experience.