Game
The Price of Freedom
2 years ago

R1.01 Update 2 released!


  • Minor visual improvements and fixes.

  • Minor text fix.

  • Made the final fight harder.



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Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Waz zis? An overhauled map? Yes. Coming soon.

A small teaser for the next update.

I'm really happy that there's now a pixel art realm, this is my first post here and in the future, I'll share a lot more. #pixelart #rpgmaker

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

Among things that I left pending... now when a character receives an X status (), their image can change to represent the status.

Not all states change the image, it is mostly negative states that will change the image the most.

It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.

It's a bit early, but I have something cooking. Keep an eye out.

Again me and music to my pack. Soft dramatic, before drop. You like classic music? What do you think?

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.