Game
Koppy Kopsocks







1 month ago

"Reaching the top"

Another #Kopsocks artwork drawn on my phone.

I might start using that border with my name in it on my art from now on, i think it does look really good with this artstyle!




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Floating things in the air that sends the player forwards at max speed... Where have I seen this before?

Anyways, development is still going on, but at a slower pace since I'm quite busy now.

Music composed by ENAHU64

3D art for Newgrounds' low poly day!

This is a remake of 2 models I did back in 2024 of these two. https://gamejolt.com/p/some-3d-models-of-my-ocs-i-made-in-july-t…

I eventually have plans to turn this into a game (even made a 2D prototype a while ago).

SUPER SONIC STYLE!

Had no ideias for a background lol Those sparkles will do the job.

(Edit: Added a version with outlines drawn on it)

HAPPY NEW YEAR #2025!!!

This was for sure a year huh... It quite went pretty fast honestly, but still memorable in many ways!

I didn't got to do what I wanted in 2024: Finishing my dream games, but maybe this year!

Feliz ano novo! (GMT +0/Lisbon timezone)

#GJAsks I'm currently playing #JetSetRadio! (aka #JetGrindRadio)

The game is pretty amazing (altho I kinda suck at the controls lol), and the aesthetic is so nice! The game looks very gorgeous for its time.

I'm on the 2nd chapter so far. The music SLAPS

The jackalocked community is UNLOCKED!

If you're planning to participate, please make sure to read the rules on the community's description very carefully!

A minha comunidade está ABERTA! As regras também estão disponíveis em português.

Have fun! I guess.

Name change! Kumper Socks is now Koppy Kopsocks.

This name change was made for a particular reason (the same reason as why Pac-Man didn't stick to Puck-man).

The logo will be updated later.

(The 0.4.0 build with the rebrand is now avaliable!)

Cake themed level W.I.P

This level is a bit more challenging than the first two levels of the game, since the player will rely more on enemies to get past unreachable obstacles (I'll make them be able respawn)

(Tileset not final. Level layout will change)

Kumper is now back in development!

It's been months since I haven't worked on this game, but now I picked up on this again and actually reworked everything from zero just yesterday. This is the progress so far.

This build is now playable too!

Idea: the ability to pick a frame in a video post and set it as the thumbnail for it (like on Reddit and Youtube)

GJ automatically picks the 1st frame as the thumbnail, and it kinda becomes an issue if the video has fade-in or similiar right at the start.