






"Reaching the top"
Another #Kopsocks artwork drawn on my phone.
I might start using that border with my name in it on my art from now on, i think it does look really good with this artstyle!
Next up
In december 31th 2023, the first build of Koppy Kopsocks (Kumper) was released on Scratch (then gradually updated). That makes it 2 years of Koppy's debut!
(There was other prototype I made in 2022, but it's different in every way so I don't count it)
Getting ready for christmas! Light up the tree!!!
The final demo of Kopsocks probably won't be ready this year, but I'll try to implement some of the features and a christmas themed level at least.
Happy Halloween!
A new special update for Koppy Kopsocks is out! Enjoy this new halloween themed level for this holiday!
Some features that were in development will be added on the next update after halloween.
I will start to put more effort in editing my devlog videos on YouTube! (My other ones don't even have any editing at all)
There's also new stuff added to the game, watch the video: https://www.youtube.com/watch?v=Xe0CExvi49g
HAPPY NEW YEAR #2025!!!
This was for sure a year huh... It quite went pretty fast honestly, but still memorable in many ways!
I didn't got to do what I wanted in 2024: Finishing my dream games, but maybe this year!
Feliz ano novo! (GMT +0/Lisbon timezone)
"Dragon of the tower" (Another dragon!)
Been messing with procreate brushes that I've never really used.
(Reposted because I accidentally put it on a wrong channel)
Name change! Kumper Socks is now Koppy Kopsocks.
This name change was made for a particular reason (the same reason as why Pac-Man didn't stick to Puck-man).
The logo will be updated later.
(The 0.4.0 build with the rebrand is now avaliable!)
there wont be new updates before christmas












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