Artwork in Koppy

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Art that I made for my game during the #Devruary challenge!
I didn't got to post these directly to the game page, so here's a post with most of them there!
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Lunch break!
#Devruary (day 19):
I always get burnt out when I spend too long trying to fix one issue/bug knowing that I got many more to fix, so I usually just work on smaller stuff in the game and later come back to that big issue (also motivation).



#Devruary I'm using GB Studio!
It's an engine for developing games for the Gameboy (DMG & Colour) systems.
(Many devs got to put their games on cartidges and play them on the actual consoles!)
It's block coding based so it's very easy to get the hang of.



#Devruary Sidetracking between different projects at once!
I had this bad habit for a very long time, I'd be working on a game and then weeks later I'd be working on another game at the same time, and then leave the other game abandoned and so on. 



I always liked videogames, and as a kid I always wanted to make my own because creating stuff was my thing, so I started out with Scratch when I was in 3th grade and I'm now working on a GameBoy game! (I experiment with other game engines too)




