Next up
Test of a flying character
Models and animations presented here, are placeholder.
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New physics system implemented
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Tests of the new type of vehicle in this case would be of the “Tank” class.
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Happy #WIPWednesday!
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Making some art?
Practicing a song?
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Here's a preview of our helicopter controller
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Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
I share with you a preview of the game, in particular the character selection menu. Placeholder models are being used temporarily, with plans to replace them with custom models for the final demo, improving the visual quality.
In this video, we showcase two major upgrades: an enhanced missile system that now follows its target, and the UltraGun, a temporary upgrade to the MachineGun with boosted fire rate and damage. See how these new mechanics change the dynamics of combat!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Rearview Build 0.5 | Here I added a place where when driving you can choose each vehicle, this will be kept temporarily until the UI is finished, I also added better icons to the inventory, we hope to hear your opinions.
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