

Regularly I try to practice good old pencil & paper drawing. This is good for improving character design, pose and animation in my games. Here's the last session! No eraser here, so I guess there are some mistakes... Take care!
Next up
✨ Finally! After 12 years of crazy solo dev, my game Zefyr: A Thief's Melody releases on June 2, 2025!🎉
🐢 Sail the ocean on a cute turtle
🏝️ Climb every island
🏴☠️ Confront or avoid pirates
🦊 Heal animals
I'm super happy !
Made with Blender & Unity
I've written a new post on my blog about Patreon & Festivals ! And yes, I have a patreon if you want to support me
I guess this will help a lot with all the unity storm happening...
[en] https://oneiricworlds.com/en/2023/09/festivals-patreon/
[fr] https://oneiricworlds.com/fr/2023/09/patreon-festivals/
Hey! Last month I've worked on polishing the chapter 3 of the game. Levels include a villa, an grassy island, mines, a lava boss and some kind of factory. I hope you like it! Made with Unity, Blender & Krita. As always, like & follow to support me!
Some news on my devlog about polishing the game and an upcoming demo:
DAY 4193: I'm working on gardens, grass, plants, FXs & day/night cycle to polish this Mansion level. I feel like a gardener/architect :) It's starting to look OK I think! As usual, if you want to help me, you can share & follow me. Thanks a lot !
A bit of gameplay: turtle ride, climb, and stealth... Hope you like it ! Made with unity & blender
Hey! I made this Realistic Super Saiyan Sketch. What do you think?
I'm working on polishing the magnetic grapple fx & sfx. It works pretty nice with the wall climbing. What do you think?
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