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QoL Post (2/3)
Another small QoL post, this time I'd like to show some Improved Office UI, including:
- Inspect text.
- Camera map location labels.
- Door cool-down meters.
Let me know how you think!
QoL Post (3/3)
Final post of the day, this one for photos of QoL features, like:
- Expanded Settings Menu.
- Extras Menu small info text thingy.
- Updates on Bunker Down.
- Updates on Pizza Patrol. (Excuse the reused cabinet.)
Let me know what you think!
QoL Post (1/3)
Optimizing a lot of the game's scripts to make it run a lot better and improve load times, hopefully allowing it to run well on low-end devices.
Also, I'd like to post some QoL changes I've made recently. First, an updated loading screen.
Yeah, that's better
Hello!
Small update on the leaderboard I'm working on for the endless mode. Not entirely important to development but again it's great for making the game feel less isolated despite being single-player. If you have any ideas/improvements, let me know!
10th years of The Return to Freddy's 3!!! Character models by me and port by JP_DAPESADA
Working on things to come! Including a new camera, the Entrance/Reception!
Donator Rewards! 🍔
(Chezburger, Bloxy Cola and Gravity Coil.)
[These provide no in-game benefits! They are simple props.]
"Don't let the bear hear you"
Been testing with an intro tape for TST that'll play before the gameplay. This is a cropped version of what I've got so far.
My main concern is that it may remove the need for phone calls but I think I can make it work, let me know how y'all think of it!
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