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Forz'o Gravity
5 years ago

Been developing a mode which adds helpful checkpoints throughout the levels, for those that are looking for a more chill experience




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On the latest version of Forz'o Gravity I have made it so the harder levels are optional so not everyone has to suffer through them

I initially tried making Forz'o Gravity 10 years ago and stopped that to start other projects, it wasn't until the recent years that I decided to give this project a go again from scratch, so wanted to share with you lot a video comparing the old game

The game now has fishing! (it's some sort of joke item, quite powerful too)

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

Possibly keeping this feature which allows the player to see what's ahead

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

A little showcase of recent work for Chaosector, such as effects, items, and boss moves!

As the main part of my game is nearly complete, I have decided to make a teaser for it!

If you like my work and would like to consider supporting me, here's some places you can do so;

https://www.patreon.com/linkedr https://ko-fi.com/linkronny

@Benaiez is a Jolter to Watch and game dev! Follow @Benaiez before the quest ends on April 14 and you'll get Coins!

WIP on the item unlock system; by upgrading your item collection you will also unlock new items for your future runs! #screenshotsaturday #roguelite