Reworking enemy AI and getting familiar with UE's behavior trees. Here is a new lil guy roaming around! #screenshotsaturday
Next up
A bit more design of the second part of the Depot level, now with lighting. Needs additional jellies..
Moved to version 5.6 of UE, had to adapt to some changes like the enhanced input system getting rid of some things. Still, there were also some changes to global illumination, which fixed a few details for me.
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Dreaming of finishing games
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Just a cover I made for my side game project.
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
Changed lighting in this part - added LED lamps where the light is supposed to be coming from and fiddled with global illumination a bit more.














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