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Here are some sprites I made this past week for RTF. We have currently have two frames of animation for moving left and right on the ground and one frame of animation for jumping. All sprites will be reversed when facing the opposite direction.
Whenever I make a game the first thing I do is I make a site map. Site maps are simple diagrams that outline menus, scene progression, user interfaces(UI). So here is a site map that I will be referring to for RTF.
Here are sketches of the main character and some game objects. The first image is an early draft I had done before beginning any research. The second draft was done while watching roller skating tutorials on YouTube. This one will be my main reference.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Fan art for Foolish I'm feeling kinda better so I drew this
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Have a good Boi
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
My D&D art for my family so far (WIP if you couldn't tell)










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