== RTG - The Ray-Traced Game ==
Puzzle where player has to play with colors a bit.
https://gamejolt.com/games/rtg/560109
Next up
RTG Dev Flashback - May '21 Story level. No puzzle this time. Do you like?
Un nivel del relato, sin puzzle. ¿Os gusta? https://store.steampowered.com/app/4032050/RTG
RTG Flashback - April 2021 #3 One year after the start of works on RTG, finally I was creating levels one by one. This is another level involving "carriable boxes". Here, I used some mirrors to show off my engine a bit more. https://store.steampowered.com/app/4032050/RTG
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
RTG Flashback - Nov 2021 #2 Otro ejemplo de nivel con tirador de luces cargadas. Más o menos desde este nivel el juego se vuelve realmente desafiante (después de unos 20-30 niveles con puzzles bastante ligeros). https://store.steampowered.com/app/4032050/RTG/
Happy Devruary! Devruary Day 12 celebrates @ddbalabag
! They're the game dev behind Book and Horn! We also have a question for the devs of Game Jolt: What tool or plugin saves you the most time in game dev?
RTG Flashback - Nov 2021 Tirador de las luces cargadas! Nueva mecánica añadida al juego un año y medio después del comienzo de desarrollo. Tenía mucha diversión con esa. Es un poco como jugar billar.
https://store.steampowered.com/app/4032050/RTG/
Happy Devruary! Devruary Day 11 celebrates @Asthon_ES
! They're an Indie studio recently created to produce their own games including Magic Frog! We also have a question for the devs of Game Jolt: How do you usually plan a game dev project?
Dev Flashback - Nov '21 #3 End of 2021 was very productive in RTG development. After "charged light shooters", I implemented "gravity inverters", great mechanics with lot of potential for new puzzles. Here's small showcase. https://store.steampowered.com/app/4032050/RTG











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