1 year ago

RTX: ON

My mascot but with a frutiger-aero'ish style!

It has been a year when I first designed this little guy to be my mascot/sona for my entire career, so I decided to give him some style

(Made in Scratch vector editor)




1 comment

Loading...

Next up

Doing more of this rendering style, this time experimenting it on my characters.

Bear with me! (Animation test)

Will start doing animations more often. Started out with a quick test to figure out how I can replicate my artstyle on an animated medium.

The program I used is Adobe Animate 2022, while the assets where drawn on procreate

#Silksong day!

I never played Hollow Knight, but I'm looking forward to play both of the games once I start earning my own money

2D SONIC FOR 2D ANIMATION!

Watch the showcase: https://www.youtube.com/watch?v=5Gwfa7QLkl4&t

It's still a W.I.P rig. I have no plans to make this avaliable to the public.

(add the dust man theme from mega man 4) omg its dust man from fnf

After almost 1 month in silence... This new build is finally done!

So much stuff was added and completelly rewritten... (that level select screen is the reason for this burn out!)

Anyways, I just added more in-game cutscenes! Here's one right here!

Another one for this #FanArtFriday, Ho-Oh and Lugia!

Inspired a lot on the new immersive TCGP cards and the HGSS box-art.

#Pokemon #HoOh #Lugia

Updated Aske

Experimenting different rendering styles

(Huge inspiration from Paterno2)