





RTX: ON
My mascot but with a frutiger-aero'ish style!
It has been a year when I first designed this little guy to be my mascot/sona for my entire career, so I decided to give him some style
(Made in Scratch vector editor)
Next up
New update!
- New spawn & respawn effects to the enemies, now it's clearer when and where an enemy is about to spawn;
- Visual indicator to the spiders' movement! (String lines on the background) Now it's clearer to understand where the spiders appear.
Preview of the 1st level's final tiles (W.I.P)
I made some changes to the tileset itself too (and might make more).
The Scratch Team has just recently updated their Terms of Service yesterday, letting you know they now have full permission to use your content to train AI models.
Koppy if he was cool and american and if he had a physical release
Programs used: - Procreate (to draw Koppy & the background) - Photoshop (to edit the box cover elements) - Blockbench (for the inaccurate 3D mockup)
ok i FINALLY finished dropsane teto
i think i still got it
HUGE NEW UPDATE OUT! (v.0.9.0)
First time I made a trailer!... Well it's not really the trailer but it kinda is almost a trailer (Also posted on YT: https://www.youtube.com/watch?v=6f8QV8gHDN8)
You can play the new version on the game page.
[ Music by ENAHU64 ]
Jarvis, write a full essay in MLA-8 format indented to the left please
INTRO CUTSCENE! (W.I.P)
"Wait... Didn't you already make an intro cutscene like 5 times before?" This time is for real
Almost every level will have its own cutscene, including some extra cutscenes for other stuff.
(The music is placeholder only)












1 comment