2 years ago

RTX: ON

My mascot but with a frutiger-aero'ish style!

It has been a year when I first designed this little guy to be my mascot/sona for my entire career, so I decided to give him some style

(Made in Scratch vector editor)




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a very long noodle with wings (and breathing some fire)

Team Sonic (& knuckles)

Figured out how to use clipping masks on procreate, this will be my artstyle of this month now

Deleting your data in style! (W.I.P)

Added a little cutscene for when you erase your data (kinda like in the Kirby games), I had this planned for a long time now and finally managed to pull it off

The Scratch Team has just recently updated their Terms of Service yesterday, letting you know they now have full permission to use your content to train AI models.

New update!

- New spawn & respawn effects to the enemies, now it's clearer when and where an enemy is about to spawn;

- Visual indicator to the spiders' movement! (String lines on the background) Now it's clearer to understand where the spiders appear.

Ah ye, I've drawn some birds :³

#DrawABirdDay #AngryBirds 🐥

Happy Easter!

Here's some concepts (2025/26) of Hare & Rabbit characters I have in mind for my project "Kopsocks" (they won't appear in this game yet).

Their designs are still not final, but the concepts are already set.

Read more for development and etc

Koppy if he was cool and american and if he had a physical release

Programs used: - Procreate (to draw Koppy & the background) - Photoshop (to edit the box cover elements) - Blockbench (for the inaccurate 3D mockup)

ok i FINALLY finished dropsane teto

i think i still got it

- New sprint particles for Koppy! The previous particles were barelly noticeable so I changed them to be more visually visible.

- Health pickups! They can be found somewhere in each level, it restores the player's health by 1 heart.

And also...