1 year ago

RTX: ON

My mascot but with a frutiger-aero'ish style!

It has been a year when I first designed this little guy to be my mascot/sona for my entire career, so I decided to give him some style

(Made in Scratch vector editor)




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Bear with me! (Animation test)

Will start doing animations more often. Started out with a quick test to figure out how I can replicate my artstyle on an animated medium.

The program I used is Adobe Animate 2022, while the assets where drawn on procreate

Experimenting different rendering styles

(Huge inspiration from Paterno2)

Who painted my tiger in blue

After almost 1 month in silence... This new build is finally done!

So much stuff was added and completelly rewritten... (that level select screen is the reason for this burn out!)

Anyways, I just added more in-game cutscenes! Here's one right here!

(add the dust man theme from mega man 4) omg its dust man from fnf

#Silksong day!

I never played Hollow Knight, but I'm looking forward to play both of the games once I start earning my own money

Doing more of this rendering style, this time experimenting it on my characters.

Updated Aske

Looking for feedback!

I released a new build of this game, and after this I'm going to work on the full thing, but first i'd like to hear your thoughts on the game so far!

Is the platforming frustrating? Does the controls suck? Please let me know!