4 years ago

Second day working in this render. Didn't add that much, adjusted the light, the doors (still thinking how to compose the scene to show them) some cushions and some minor details. still #wip #blender #b3d #shogi




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YAY, I did it :D Pretty happy with this effect, simple but gives more life to the game

The next update of my #indiegame will not only bring bug fixes, but also some new levels and features. I really liked the light effect here, it is supposed to draw the player attention to the game mechanic. #indiebr PT-BR:

I've just created two buttons on #unity that I think it's HUGE. Why is it not default? I'm not much into wasting time changing the engine itself and not the game, but this saves a lot of time. #gamedev #indiedev #indiebr

Yippee, wahoo, yaheeeee!

Little something I put together in Blender and Krita for #Mar10 Day, 2026.

My #indiegame "Arco Inimigo", available in english and portuguese, finally got an update! Try it out and tell me what you think ;D It's for #puzzle lovers #indieBr

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Trying my personalized water made with #shadergraph to reuse in multiple games. Still #WIP but going pretty well.

A #GamejamBr vai dar uma mecânica em vez de um tema para os participantes trabalharem, e a gente quer saber: Qual mecânica vocês já viram em um #indiegame que acharam muito boa/criativa? https://itch.io/jam/jamconjunta

Some renders I made a while ago.

Goodnight!

Doing some testings for my next game... all looks good so far