Game
Immortal Sins
11 years ago

Second patch released.

On the previous 2 builds, there was a game-breaking bug that would prevent continuation. This has been fixed in this update (Installer Version 0.09.2015.0511). I appologize again for the inconvinience.




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Taking the wraps off. For real this time.

Something something... Stuff that I worked on.

An updated title screen.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

Waz zis? An overhauled map? Yes. Coming soon.

A small teaser for the next tech test.

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

Who did this?

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

Added achievements. Because why not?