Seems like my third game flopped down because of many reasons but since I've already postponed my 'gamedev' journey, I'll understand about your opinion. Either way, I'm skilled enough to make another but I'll hold it on for now. - :(
Next up
Still getting used to this one, though..
Hello, lads. I'll make an announcement to say that my second game's update will be done once it's finished. It'll be released next week as stated in the teaser above. I'll test the game to see if any bugs/glitches occur then I'll fix it. Stay tuned, lads!
Made another 'HTML' webpage project of mine. Still working on implementing new design flaws. However, still had no budget in making this, though but it's worth wasting time on.
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Just sharing another unfinished artwork from my character in 'Balloon Collector'. Might redo it later on....
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
My third and last 'free-to-play' game is here. This time, you sell lemonades out in the park. Gather ingredients, mix them and sell them out, while also meet your goals. Play my game, right now. Link is down here if you like:
Another image teaser for my upcoming third game, but this time......catching fruits from a tree? Seriously??
(The game is still halfway finished, but I'll end the teaser posts here since I don't want to spoil too much....)
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
Just my first time animating one of my character, Yuika's hair from my first game "Balloon Collector".. It's still unfinshed right now...












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