Shi feels sad when Human doesn't pay attention to their hints :(
#twilightwars #indiegames #cyberpunk #AI #hints #roguelike
Next up
The skills of some agents can be useful in solving various quests. This way the squad may have more necessary resources... or more unexpected adventures #twilightwars #indiegames #turnbased #gamedev #dungeoncrawler
The top bar can be efficiently used during the combat. You can select a target to attack, find out its characteristics and active status effects. #twilightwars #indiegame #gamedev #turnbased #dungeoncrawler
Merry Christmas, everyone! We decided to make a holiday comic with characters from the game. And yes, even villains want magic on this day #Christmas #twilightwars #indiegame #gamedev
yes... Spiritwell is still being worked on...
Comrade Bear Games wishes you a Happy New Year! #twilightwars #newyear #comic #dungeoncrawler #turnbased
Testing the smoothness of the Waking Up Animation. Thoughts?
New devlog is already on the Twilight Wars Steam page: https://store.steampowered.com/news/app/1396540/view/38737213096… We've talked about the features of the game genre so that you know more about the game. Feel free to share your feedback! #twilightwars #indiegame #devlog #gamedev
Attacks on a target will be more effective if the target is already weakened Therefore, Hacker in your squad can increase the chance of winning. #twilightwars #indiegame #gamedev #turnbased
Early design
In Don't Look Back there is a monster called "Root Monster" whose final design was very different, this design is one of the first I made, you can see the final design while playing
Just sharing the moments from one of the agents' missions. Remember that the position of agents during combat determines the availability of their skills. #twilightwars #indiegame #dungeoncrawler #turnbased
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