3 years ago

Should I try adding #trophies to my game on GameJolt? 🏆


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#Devruary Day 12: What tool or plugin saves you the most time in game dev? The Node Wrangler Plug-in for Blender saves me loads of time setting up materials! You just select your textures and with one click of a button they're all connected and set up!

#Devruary Day 9: What's your favorite part of game dev? As I've mentioned before, I love being able to create my own worlds to explore! I also really like sound design, it's a fun way to add a lot of detail to the experience.

Made this other-world scene in #Blender yesterday to use as a background on my website I'm making! Somewhat inspired by No Mans Sky I quite like the way it turned out, especially for only a few hours of work What do you think?

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Not quite sure what I made with one of my students in #Blender today... But it's something

Moonlight Peaks is a life-sim where you can live your magical farm life! ✨

Don't miss out on completing our quests celebrating the game to get sticker packs, coins, and more!

Play the FREE demo: https://bit.ly/MoonlightPeaks

#Devruary Day 4: What keeps you making games when it gets tough?

I love creating worlds (just like the games I mentioned inspiring me), so sometimes the motivation is being able to see those worlds come together and explore them myself!

#Devruary Day 16: What feature almost broke your game?

Moving things in pixels per second almost broke our game... When testing the game at 120fps everything moved in double time, so I had to add extra math to each line of code to calculate frame rate

Ok who turned the yoinky sploinky mode on?

#Devruary Day 8: What engine are you using in your current game? I'm currently working on two different games, for my puzzle game What Was Found at Ravenhill I'm using Visionaire Studio. For the game "You're Not Welcome to Rennville I'm using Construct 2