Game
Reap

6 years ago

Showcase of the game's main mechanic. You can shoot spells to take life from these folks or shoot them again to return life to them.
When they are 'out of life' they move a lot slower.




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From time to time you need to take a look back and see how far you've come. This is our progress in 1 year.

Can't wait to see where this game takes us in the next year.

Throughout our game you'll encounter giant Monsters inspired by Slavic mythology.

Awaken them at your own risk

Happy ScreenshotSaturday everyone!

Here’s one showing Grabar, our swamp monster, in action

Reap is released! Try it out and let me know what you think! :D

The Drowned

- Rotting in silence for decades, now they rise to drag you into their eternal sleep

Grim Reaper looked a bit weired when walking and seemed floaty when jumping so I decided that it's time to change his animations #indiedev #gamedev #indiegame #pixelart

For combat mechanics, we are mostly taking inspiration from God of War and Prince of Persia The Lost Crown.

What do you think?

Reap is going to be released tomorrow (6/16/2019). It will feature 24 levels that reward thoughtful playing, skill and patience.

Throw spells on humans to slow them down #gamedev #indiedev #pixelart