New Update Includes:
Bug fixes.
New sprite for Pistol, Rifle, Grenade, and Truck in Level 2
Props like trees and flowers in levels 1-2.
Sand box mode addition.
New music in Level select.
And others I probably forgot.
New Update Includes:
Bug fixes.
New sprite for Pistol, Rifle, Grenade, and Truck in Level 2
Props like trees and flowers in levels 1-2.
Sand box mode addition.
New music in Level select.
And others I probably forgot.
Here is the music for Level 3 for Towering Down.
Also I posted it here on my youtube: https://youtu.be/MEeOPbB-gSg
I plan to have the Prolouge done before the end of 2026.
So stayed for more.
Here's used a physical sketch since I want didn’t open a program rn.
Towering Down Level 2 Release
Towering down's second level is now released. Levels 3, 4, and 5 are coming next.
Release notes in article.
Towering Down 16 | Sandbox Additions
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!Â
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
his is the first look at the first part of Level 4 for Towering Down. Everything is heavily a Work in Progress, so don't expect everything you see to be in the final product.
You can watch the full related video here on youtube:
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Everything's almost done, for Towering Down (new name of the game by the way) all I need to do is a few more changes and finish the rebrand, then everything will be ready for the second level's release.
Youtube channel: https://www.youtube.com/channel/UCmFshGJfjHgOgEadQ432mKQ
Just a little work in progress of a horror game me and some of my friends are making, just let me know what you think. There are no horror aspects yet, because it's still in the prototyping phase. But I'm happy with how it's turning out.
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
New enemy - Ram
For this enemy I wanted to do something different. Instead of following a set path like all other enemies, The ram will head straight for the end(or in this games case the truck)
Watch this vid for more information:
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