Game
Hubris: A Machine's Halo
5 years ago

So as some of you know I'm pretty close to a new update with the Arena. However, I really need a breather, so I'm going to take about a week to just catch my breath especially since I might be starting a 60 hour work week soon.


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Next up

Updating placeholder sprites for things like the rocks to something much better. Been pretty focused on systems and AI so I have been neglecting the pretty stuff.

Player can now build in the arena. I'll be changing the block created, but this is proof of concept

Don't mind me. I'm just sneaking in through the ventilation.

New Orc sprites, new orc walls, and some art of the Swamp Orc. (2 pictures)

The current world map. Though I suspect I'll use something different in-game.

Tall Mutants don't go down so easily.

Apologies for the hiatus. However, I have finished Kakariko village now. For the world map as a whole, the game is now 18.3% complete. 90 screens out of 491 for the end result.

Added tall grass that you can hide in.

Added deep mud which counts as difficult terrain for humans, but may have a different effect for others.

And a few tileset tweaks.

(2 pictures)

Chapter 2 - In Progress

Getting VERY close to a playable demo! Behold the swarm of mutants! They are resistant to plasma.