2 years ago

So I finally decided on a name for my horror game and created a cover for it! I'll be working hard on it this year so I can release the game by december! #GameDev #UnityDev #Horror #IndieGameDev




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How Do You Usually Plan A Game Dev Project? #Devruary First, I dump ideas into a paper notebook like a game dev from the stone age. Then I tame the chaos using draw.io, Hack'n'Plan, and Notion. This pipeline works pretty well for me!

What's your favorite game that does a lot with a simple idea? #GJAsks Say No! More! The game is literally just pressing one button to yell "NO!" at your coworkers, and somehow that's one of the most cathartic and hilarious experiences I've ever had!

Never before in my life did I think I would see this message. Damn, I didn't even know it existed. And this is a 2TB SSD we're talking about. I'm so screwed. #Unity #GameDev #IndieDev

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

What feature almost broke your game? #Devruary Hack'n'slash combat system. College project. Peak overconfidence meets peak inexperience.

The feature died so the game could live (barely). Lesson learned: scope management is a SKILL.

BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

It ends on March 23rd at 6 am CET!

What’s the biggest dev mistake you’ve made? #Devruary Not leaving doomed projects sooner, skipping version control early on, and... GetComponent() in Update(). I wasn't born a coding genius, okay?? And I guess we've all been there, right?? ...RIGHT??

Which game dev inspires you most? #Devruary

Scott Cawthon. The man took a simple mechanic and iconic characters and created a CULTURAL PHENOMENON.

Don't agree with everything he stands for, but his creativity as a dev is undeniable.

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

How do you deal with burnout? #Devruary

Honestly? I just... step away. Stop coding.

The irony is that as a game dev, I rarely have time to actually PLAY games anymore. So when burnout hits, I try to play games that are nothing like what I'm developing.