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What’s the biggest dev mistake you’ve made? #Devruary Not leaving doomed projects sooner, skipping version control early on, and... GetComponent() in Update().
I wasn't born a coding genius, okay?? And I guess we've all been there, right?? ...RIGHT?? 
What advice would you give a new dev? #Devruary START. SMALL.
I'm talking Flappy Bird, Brick Breaker, Pong level small.
Trying to make GTA 20 as your first project? That's a one-way ticket to burnout town. Walk before you run. 
Moonlight Peaks is a life-sim where you can live your magical farm life! ✨
Don't miss out on completing our quests celebrating the game to get sticker packs, coins, and more!
Play the FREE demo: https://bit.ly/MoonlightPeaks
What feature almost broke your game? #Devruary Hack'n'slash combat system. College project. Peak overconfidence meets peak inexperience.
The feature died so the game could live (barely). Lesson learned: scope management is a SKILL.
@ElPichon ![]()
's Chunky JUMP! is a survival-horror platformer where you must survive through the night on your BIRD BOY.
But beware... the Ghabbit is hunting and you must restore power before it's too late!
Play the Demo before March 1: https://bit.ly/ChunkyJump
What lesson did dev teach you the hard way? #Devruary Expect the unexpected.
That "quick fix" will take 5 hours. That "simple feature"? A week. An engine update? Congrats, something broke. Always expect chaos. Plan for chaos. Embrace chaos. 
What does success look like for your current project? #Devruary Success is the friends we made along the way. 
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
How do you deal with burnout? #Devruary
Honestly? I just... step away. Stop coding. 
The irony is that as a game dev, I rarely have time to actually PLAY games anymore. So when burnout hits, I try to play games that are nothing like what I'm developing.













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