2 years ago

So I finally decided on a name for my horror game and created a cover for it! I'll be working hard on it this year so I can release the game by december! #GameDev #UnityDev #Horror #IndieGameDev




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Decided to give an old model a new life with some fresh renders! This is a model I originally made back in 2016 for a university project in Maya, and now it's glowing up with the power of the open-source gods (thanks, Blender šŸ™). #3DArt #Blender

✨ We have just been awarded the Best XR/VR Game at Gamescom Latam!

"Ui, chavoso, meia na canela"

Dei um tapa no visual do mandrake mais bala da minha coleção de desenhos, agora com pisantes novos e juliet espelhadĆ£o. O lek Ć© presenƧa šŸ™…ā€ā™‚ļø

Versão de 2024 // versão de 2017 ------- EN: Redraw of a piece I made back in 2017!

Fight the dead. Fear the living. Collect them all.

The Walking Dead Universe has entered the Game Jolt Shop!

Get 'em now: https://gamejolt.com/#shop

#gjbroadcast

Hey everyone! I said I’d be back with more game dev tips, and here I am! This time, I brought something special to help you promote your work online and reach a bigger audience!

@Patata1236 is a Jolter to Watch who makes games and art for fun! Follow @Patata1236 before the quest ends on November 18 and you'll get Coins!

Time to dig up some bones from the past!

This is my first devlog ever, and I’m diving into the remake of the game I made for my college capstone. Come check it out and see how I’m upgrading it with everything I’ve learned since then!

I had some kind of logo for my personal brand in mind and designed this piece for it, but I think it turned out to be *a little* overdetailed. Anyway, I'm in love with this art piece and maybe I'll use it for something else someday! #Illustration

Joltober is here! Today's prompt is Ghost! Each day in October, you’ll get a new prompt and a new quest at 12 pm Eastern! Go to your quest log to find the quest! It'll expire tomorrow at 9 am PT / 12 pm ET.

✨ Dev log time! Starting a series of bite-sized game dev tips and tricks. First up: OnValidate(), perfect for lazy devs like me who want things to clean up automagically šŸ˜Ž #unity #gamedev #indiedev #csharp #programming