2 years ago

I had some kind of logo for my personal brand in mind and designed this piece for it, but I think it turned out to be *a little* overdetailed. Anyway, I'm in love with this art piece and maybe I'll use it for something else someday!
#Illustration




0 comments

Loading...

Next up

✨ Dev log time! Starting a series of bite-sized game dev tips and tricks. First up: OnValidate(), perfect for lazy devs like me who want things to clean up automagically 😎 #unity #gamedev #indiedev #csharp #programming

"Ui, chavoso, meia na canela"

Dei um tapa no visual do mandrake mais bala da minha coleção de desenhos, agora com pisantes novos e juliet espelhadão. O lek é presença 🙅‍♂️

Versão de 2024 // versão de 2017 ------- EN: Redraw of a piece I made back in 2017!

A little late for valentines day, but here's a love potion for this month! #illustration #digitalart

outer wilds commission

Decided to give an old model a new life with some fresh renders! This is a model I originally made back in 2016 for a university project in Maya, and now it's glowing up with the power of the open-source gods (thanks, Blender 🙏). #3DArt #Blender

WELCOME TO THE '26! 1926 THAT IS but seriosuly, happy new year everyone, i got back from my hiatus :3

I feel so dumb everytime I'm trying to open UVs and bake materials 😵‍💫 Why is it so complicated? Anyway, here's a little old radio model I'll be using in my horror game!

Time to dig up some bones from the past!

This is my first devlog ever, and I’m diving into the remake of the game I made for my college capstone. Come check it out and see how I’m upgrading it with everything I’ve learned since then!

⋆. 𐙚 ˚Abby Fan Art 🥊⋆. 𐙚 || 60x80 px. artwork made in PyxelEdit ✧˙⊹ #pixelart #fanart

Hey everyone! I said I’d be back with more game dev tips, and here I am! This time, I brought something special to help you promote your work online and reach a bigger audience!