2 years ago

I had some kind of logo for my personal brand in mind and designed this piece for it, but I think it turned out to be *a little* overdetailed. Anyway, I'm in love with this art piece and maybe I'll use it for something else someday!
#Illustration




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What lesson did dev teach you the hard way? #Devruary Expect the unexpected.

That "quick fix" will take 5 hours. That "simple feature"? A week. An engine update? Congrats, something broke. Always expect chaos. Plan for chaos. Embrace chaos.

What feature almost broke your game? #Devruary Hack'n'slash combat system. College project. Peak overconfidence meets peak inexperience.

The feature died so the game could live (barely). Lesson learned: scope management is a SKILL.

How do you deal with burnout? #Devruary

Honestly? I just... step away. Stop coding.

The irony is that as a game dev, I rarely have time to actually PLAY games anymore. So when burnout hits, I try to play games that are nothing like what I'm developing.

I've noticed a pattern in my art. I will switch it up, just give me a sec to be obsessed first

What advice would you give a new dev? #Devruary START. SMALL.

I'm talking Flappy Bird, Brick Breaker, Pong level small.

Trying to make GTA 20 as your first project? That's a one-way ticket to burnout town. Walk before you run.

Another opportunity to draw Cheese? Yes please. #FanArtFriday

: Clip Studio Paint

Hope the weekend goes as well as possible for you all!

Never before in my life did I think I would see this message. Damn, I didn't even know it existed. And this is a 2TB SSD we're talking about. I'm so screwed. #Unity #GameDev #IndieDev

What's your favorite game that does a lot with a simple idea? #GJAsks Say No! More! The game is literally just pressing one button to yell "NO!" at your coworkers, and somehow that's one of the most cathartic and hilarious experiences I've ever had!

@Cherrioffical my pen dying before I could finish the drawing was not apart of the plan...

What’s the biggest dev mistake you’ve made? #Devruary Not leaving doomed projects sooner, skipping version control early on, and... GetComponent() in Update(). I wasn't born a coding genius, okay?? And I guess we've all been there, right?? ...RIGHT??