1 year ago

So i found out that my picture editor had some special tool for autodeletion, so i used it, and Brotherhood looks more like a Molten Amalgamation rather than random PNG's stuck together




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#PixelArt inspired by #JotaDev experience playing #MaximumLoad

Got a little too into the back-and-forth with #PCMan

Focused on rhythm, speed, pushing it harder and faster… chasing that perfect finish I might’ve pulled a bit too aggressively at the climax…

𝑾𝒐𝒖𝒍𝒅 π’šπ’π’– 𝒃𝒆 π’Žπ’š π‘½π’‚π’π’†π’π’•π’Šπ’π’†? πŸ–€

𝐌𝐚𝐀𝐒 π™πžπ§'𝐒𝐧 πŸ–€

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.πŸ›‘πŸ—‘ Bookmark pre-launch pageπŸ”–πŸ”–πŸ”–

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Path of Kami, running around the shrine area

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarΓ­a Regla. It is one of the natural wonders of the country!

Colorful Fox

Happy Late Easter!