Next up
10 years of Mainasutto side-development in 25 seconds.
---
Wishlist Mainasutto now on Steam!
https://store.steampowered.com/app/2580170 Or Join the Discord Community to get weekly updates! https://www.mainasutto.com/discord
Added a very subtle detail, but now there are multiple parallax layers of particles, so the particles are moving at different speeds in the camera depending on depth!
---
Wishlist Mainasutto now on Steam!
Finally re-implemented the "super hits" that move the player at high speeds when damaged for more than the 40% of max HP!
---
Wishlist Mainasutto now on Steam!
I guess everyday is a Friday when it's a #FanArtFriday! This one's my most recent art of Majora's Mask
An error I made in the last builds was to add too much blur to a pixel art game (FOD filter, on-hit, foreground decorations, etc).
Those blurs are now optional in the settings.
---
Wishlist Mainasutto now on Steam!
Castlevania OoE (And surely AoS/DoS!) + Momodora = Mainasutto!
There's also a lot of Cave Story & Timespinner influence, but I couldn't fit everything in one image
---
Wishlist Mainasutto now on Steam!
Changed the old hit collision vfx to be more dynamic and adaptable to the hit angle.
I think it would look much better now!
---
Wishlist Mainasutto now on Steam!
IT'S FINALLY HERE!
Last month I added a small label to the save animation, and also changed the in-game cursor so it can be more visible now!
I also learned how to zoom videos in my clip editor.
---
Wishlist Mainasutto now on Steam!
0 comments